FILIP VABROUŠEK
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1) import logo, (filll -> white) add background, background layer
2) new solid ->
Glitch
- precompose (move all attributes)
a - glitch comp,
b- glitch.png,
c - background
double click
Glitch comp
->
apply Fractal noise (square, -20 brightness)
width 4000
height 750
contrast: 200
brightens: -20
4) evolution alt + click (times * 3000)
5)
precompose “glitch.png” layer -> Logo comp
6) create new adjustment layer (Effect)
Order
:
Glitch comp (hide visibility)
Effect
-> Displacement map (Source
Glitch comp
, displacing. 173 * 96)
Logo comp
background
7) CTRL + SHIFT + D to trim the
Effect
layer
8) new bad tv layer between
Glitch comp
and
Effect
layer Apply bad TV 2 - wave height: 2, width: 10
Source: https://www.youtube.com/watch?v=g99TD5ZTKEg
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